It starts with the smell of melting plastic. The angles are all wrong, and there are sounds of pain, human and machine. The taste of adrenaline coats your tongue. Get out. Get out! RUN!
You don’t know what’s going on. You don’t know where you are. Maybe you don’t know who you are. You’ve been held captive, who knows how long. Moments ago, you broke free. Now you are struggling to remain free long enough to piece together your own past. You have amazing powers that can help you survive, but those same powers also carry the risk of disaster. And the people chasing you? They’ll stop at nothing to get you back.
This game is part of the Gauntlet City Limits living campaign. Attending both sessions is not required, but highly encouraged.
If this is your first time playing in Gauntlet City Limits, message the GM Rich and he'll help you create your neighborhood in Gauntlet City. It's a really fun and quick process!
An event page by Rich Rogers
Made with love in London
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